Showing posts with label pattern. Show all posts
Showing posts with label pattern. Show all posts

Thursday, May 6, 2010

Attractive Wall (?)




Experimentation with the attractor logic. Here I used a lofted surface as a base geometry to tessellate a circular/tubular module whose extrusion depth varies with the distance of the attractor from the wall.

Monday, April 26, 2010

Point. Pattern. Attractors.


Point. Pattern. Attractors. Use these basics to experiment with various shapes, multiple attractors with varying degrees of attraction. This is a very simple 2 dimensional example, don't be afraid to try effecting geometries that are distributed on a 3 dimensional surface.